Research Kits

 
The R&D budget of the leading IT firms around the world is somewhere between 6% to 16% of their annual revenues. When the size of the firms goes down, both of the above mentioned percentage and the revenue go down, too. Therefore, the research budget goes trivial when the size of an IT company goes down. In fact for most of SMB (small and midsize business) class IT companies, the research is nothing more than a wish. In addition to this fact, we also found that most of the SMB-class IT companies cannot easily adopt the research results that are published by third parties in research papers or developed in research labs, while large IT enterprises have a range of facilities to do this.
 
In response to the above problem, we added research kits to our product lines to enable the SMB-class IT firms and even large enterprises to adopt some new & promising technologies into their own companies. To this end, each research kit contains a portion of the works that should be carried out inside an R&D division. It includes some technical reports and probably some source codes and designs to enable the designers and developers to utilize the proposed technologies in their own projects. In addition to the companies, individual professionals can use these kits for improving their own knowledge and skills, especially the professionals who want to keep their knowledge and skills in a cutting edge level. All of the documents & source codes that are delivered inside the research kits are under our flexible Blue License. This implies that the user of a research kit has agreed this license in advance.
 
By default, all of the research kits are priced materials, but some of them have been relaxed as a part of our non-profit activities. The price of each item is cited after its title in USD. If you would like to purchase a priced material, please visit our order & support page. We have also a discounting policy in which the second time buyers will receive 10% discount on all of our products, and the third time buyers and more will receive 15% discount permanently.
 
The following is the list of the released research kits in chronological order:
 
 
 Inside IT Firms (release date: February 6, 2006; price: free)
 
Overview: 
When we look to the IT industry from 1987 to 2001, what gets the looks among other things is the fast growth of the field itself. In human history, the fast growth of an industry is regularly accompanied with two things: buzzword, and frenzy. Most likely, these things cause to stun the industry insiders as of outsiders, if not mislead them completely! In this situation, a notable portion of the industry comes to failure in both of developing and marketing efforts. Losers are more among new players and less among old and long-established players. The mentioned failure urges the industry to reorganize itself and this is what we have been seeing in the IT industry since 2002 and expect to last by the end of 2006. Addressing the future tendency of the IT industry, we divide the industry into two main sections: companies and organizations. In this research kit, we focus on both of the sections in two separate documents. To this end, we look to the IT firms from three different viewpoints: their functions, their behaviors, and their impacts. This research kit wants to be a brief, bright, and realistic one that provides helpful information for strategists at SMB-class IT companies around the world.
This research kit contains only two papers in PDF as follows:
 
 
 Inside Document Management (release date: March 19, 2006; price: free)
 
Overview:
The growing of the Internet in recent years has attracted many attentions to the concept of document. The reason is very clear: everyday millions of documents are updated or added to the net (the so-called information explosion) and the management of these activities would cost billions of dollars worldwide. In addition to this, new and complex technical issues should involve in this huge-scale management. As the term “document” is a very general concept, we believe any effort for giving a precise definition to it would come to an apparent limitation to the field instead of opening a new way. Traditionally, document is a record of some activities. Technically, document is a package of information. Intuitively, document is the heart of information technology. In the current IT world, the most important issue regarding document is its manageability and other efforts such as document definition/standardization are just used as leverage in this issue. Addressing the issue, we attempt to show a new perspective to the critical problems in document management. To this end, we divide the document management domain into two main parts: document creation and document presentation. In this research kit, we try to briefly describe the problems involve in the realm of document creation & presentation including why, how, and by whom a document can be created & presented. Detailed solutions to the mentioned problems are expected to appear in a series of our future research kits, but in this research kit, we only address those solutions.
This research kit contains only two papers in PDF as follows:
 
 
 
 Globe OptimizerTM Engine (initial version: January 7, 2008; updated version: July 21, 2018; price: $8,750)
 
Overview: 
Heuristic approach to hard computational problems is a long standing tradition in computer science. As the base of all heuristic approaches is intuition, it would be a great achievement in the field if a structural (instead of intuitive) and scalable approach for making heuristic algorithms is found. 
The coordinated brute force method, as introduced in our Appetizer "Globe Optimizer," has a unique property which makes it a good candidate for this purpose: it is originally an exact solution to the hard computational problems, but it can be easily scaled back to a heuristic method only by decreasing the amount of the required space (memory). This memory reduction definitely causes some performance reductions, but there are some tricks & techniques to reduce the performance reduction in this situation. In this research kit, we introduce these techniques and investigate the structure & performance of this method in its heuristic form. In 2008, the important question was how this method works in its weakest form, i.e. the most limited assigned space, when applied to the TSP as the most challengeable NP-C problem. To this end, we set the width of the space tape (see "Globe Optimizer" in our Appetizer series for the concept) to one, and applied the method to the 14 symmetric and 10 asymmetric samples of TSPLIB. As the exact solutions of these samples had been known, we was able to measure the approximation rate for each sample. The interesting result was the low approximation rates: 1.39 in the worst case and 1.10 in the best case. The average approximation rate for the symmetric samples was 1.27 and for the asymmetric ones was 1.23. We also investigated how the results improve when we increase the assigned space. So we increased the width of the space tape to two and repeated the test. The average approximation rate for the symmetric and asymmetric samples decreased to 1.23 and 1.18, respectively. The largest sample we tested had 4461 cities (nodes).
 
In 2018, we decided to go one step ahead and instead of giving a table of test results to the potential users of this method, delivering them a binary version of the method implementation to enable people to test the method by their own data sets and in their desired situations. To this end, the binary version was developed on both of the Microsoft Windows and Linux platforms and delivered here for free. This binary version supports both of the symmetric (2D Euclidean) and asymmetric data sets that are compatible with the TSPLIB format. It supports up to 5000 cities (nodes) for both of the symmetric & asymmetric samples. This threshold (5000 nodes) is an arbitrary limitation and can be easily increased in the program source code. It also supports multithreading to benefit the maximum computation power of the underlying hardware.
 
This research kit contains an executive summary, a research report which explains the techniques to use the coordinated brute force method as a heuristic method and its structure in heuristic form, the binary version of the method implementation, and two documented source codes of the method implementations (single & multithreaded implementations) in Free Pascal Language. The source codes can be directly compiled by Lazarus (a free cross platform IDE for Free Pascal) on different platforms. The executive summary and the binary version of the multithreaded implementation are free and can be downloaded from the following links. As our other products, this research kit is released under ATG Blue LicenseWe urge you to read the executive summary before any decision regarding the purchase of this research kit.
 
 
Recommendations: 
This research kit is the extension of our Appetizer entitled "Globe Optimizer." Therefore you must read this paper to be able to follow the technical stuff in this research kit. The firms and individuals who are working on technologies regarding routing, planning, placement, scheduling, computational biology, and discrete optimization in general, are among the potential users of this research kit. The coordinated brute force method is a general optimization technology which can be applied to a range of combinatorial optimization problems including TSP, facility location, knapsack, bin packing, graph coloring, the subset sum, and many mores. We are also available at support section for further assistance.
 
 
 Display Clearness IndexTM (Breakthrough Product) (release date: August 1, 2019; price: $845,000)
 
Overview:
With the advent of flat panel displays in the early years of this century and the competition of two leading technologies in the field, i.e. LCD and plasma, finding a proper measure to index the picture quality of these displays has been remaining a great challenge. As contrast ratio and resolution have been two major factors in evaluating the picture quality of a display in these years, independent reviews show that they are not reliable factors for the definite indexing of picture quality. Most of the problem comes from the way that the contrast ratio is measured: the ratio is the division of the luminance level of the brightest scene of a display to its darkest scene. As LCDs have always been better than plasmas and OLEDs in displaying bright scenes, and reversely, plasmas and OLEDs have been better than LCDs in displaying dark scenes (better in the so-called black level), there has been a confusion around this ratio for years.

In addition to the above problem, our picture quality research at ATG showed us that not only the accuracy of a display in displaying the brightest and darkest scenes is important, but also the accuracy in displaying the intermediate scenes (the grays) is of the same importance! So we concluded that we should replace the contrast ratio with a much more comprehensive measure which covers much more levels of brightness, from absolute black to the different levels of gray and finally to absolute white.

Although it is not hard to display the different levels of gray (shading) on a display screen and measure the corresponding luminance levels using a light meter, but it is a great challenge to survey all these measurements in a single number which could make sense for non-expert people and end users. It took 5 years from us to find an indexing system for the clearness of a displaying image which complies with human eye perception and is referred to as Clearness IndexTM. So, the key point of this research kit is the mathematical model of the Clearness IndexTM and how this model complies with human eye perception. This model gives an important idea to the display designers and manufacturers on how to improve the clearness and picture quality of their designs and products.

Our clearness tests on different displays in the market show that the mid-range displays have a Clearness IndexTM value around 75 (out of 100), and high-end ones have a value around 85. But the brilliant point of this research kit is a public test platform which provides a free tool for everyone from the end users to the product reviewers and to the display manufacturers to calculate the clearness score for every display available to them. This test platform helps the people to see what is the Clearness IndexTM in practice and to have a good understanding of its concept and applicability. This free tool is available here and can be accessed through a free ATG account.

This research kit contains an executive summary, a public test platform which enables all of the interested people to measure the Clearness IndexTM for their desired displays free of charge, a research report which explains the mathematical model of the Clearness IndexTM and how this model complies with human eye perception, and the documented source code of the Clearness IndexTM calculator to give our customers a real implementation of the proposed mathematical model. The source code is in C language and can be easily translated to other languages. In addition, the licensees of this research kit have the right to publish & bundle the Clearness IndexTM values for any display they want (non-licensed people can do this only for the displays manufactured in 2017 or sooner). If you are a display manufacturer, you can bundle the values with your products to give your customers a measure for the picture quality of your products. If you are a product reviewer, you can publish the test results in your reviews to give your readers a concise measure of the picture quality of the available products in the market.

As our other products, this research kit is released under ATG Blue License. Its executive summary and public test platform are available free of charge. We urge you to read the executive summary before using the public test platform to have a better view on the Clearness IndexTM concept.
 
 
Recommendations: 
This research kit is an apparent breakthrough in the display industry as it comes up with a picture quality indexing system for the first time in the 80 years of display industry's history. We suggest all of the display manufacturers consider this research kit as a critical technology for the future of the industry and their roadmap and profession. We are ready to work closely with all of the display manufactures around the world regarding this research kit and its underlying technology. For more information regarding the concept of the technology and our licensing policy, please consult the enclosed executive summary. We are also available at support section for further assistance.